Abstract
Background: Museums are vital for preserving civilization and providing cultural services. However, homogenization, confused positioning, and lack of systematicity in state-owned museum cultural and creative product development are significant concerns in the cultural sector. Objective: This study systematically analyzes state-owned museum cultural and creative branding's essential attributes and system construction, then proposes strategies and pathways for building their C&C brand system. This aims to enrich the theoretical framework for such development. Methods: Integrating public cultural services, museology, and brand management theories, this research defines the core logic for state-owned museum brand and C&C development, where cultural undertakings lead cultural industries. It identifies existing problems through a systematic analysis of case studies and practical experiences. Results: The study defines "cultural undertakings guiding cultural industries" as the core logic for state-owned museums and constructs a cultural and creative brand system framework based on public cultural platforms. The framework includes a five-dimensional path of brand value definition, market analysis, product innovation, marketing, and evaluation; establishes an industry-university-research mechanism of "museum-led, social participation, diversified development, and platform-based sales"; and forms a hierarchical brand system, where national museums inherit cultural context, provincial museums showcase diversity, and municipal museums create regional characteristics. Conclusion: Introducing a public cultural service-based system, this study creates a cultural undertaking-led industry paradigm for cultural and creative brands. This innovation addresses homogenization and attribute confusion in state-owned museum cultural and creative development, revitalizing the cultural industry. Through government guidance, museum platform operations, and social collaboration, it secures cultural dissemination and economic benefits, cultivating a distinct Chinese cultural and creative development model and discourse.
References
Gordon Freedman. (2000). THE CHANGING NATURE OF MUSEUMS. Curator: The Museum Journal(4). DOI:10.1111/j.2151-6952.2000.tb00013.x.
Hein, G. E. (1998). Learning in the Museum. London: Routledge.
Karp, I., & Kreamer, C. M. (1992). Museums and communities: The politics of public culture. Washington, DC: Smithsonian Institution Press.
Parry, R. (2007). Recoding the museum: Digital heritage and the technologies of change. London: Routledge.
Tu, J.- C., Liu, L.-X., & Cui, Y. (2019). A Study on Consumers’Preferences for the Palace Museum’s Cultural and Creative Products from the Perspective of Cultural Sustainability. Sustainability, 11(13), 3502. URL:[https://doi.org/10.3390/su11133502](https://doi.org/10.3390/su11133502)
Liu Yang. (2025, February 13). The Demand for Cultural and Entertainment Consumption in Shenyang Continues to Rise While Supply Accelerates, Culture Leads New Vitality in Consumption. Shenyang Daily, Page 001.
Zhang Ye, Lai Qingying. (2025). Cross-cultural Communication Strategies under the Background of Globalization, 2025(1),35-37. URL:[https://doi.org/10.20253/j.cnki.cn10-1677/g.2025.02.063](https://doi.org/10.20253/j.cnki.cn10-1677/g.2025.02.063)
Peng Haibo, Shi Nan, Han Sijia. (2024). Research on Product Design Innovation from the Perspective of Consumer Culture. Footwear Craft and Design,4(9),183-185. URL:[https://doi.org/10.3969/j.issn.2096-3793.2024-09-061](https://doi.org/10.3969/j.issn.2096-3793.2024-09-061)
Dai Tian. (2023). Review of Smart Museum Development Research. Museum Management(02),79-88. DOI:CNKI:SUN:BWGL.0.2023-02-009.
National Cultural Heritage Administration. (2022, December 31). National Museum Directory of China 2022. URL:[http://www.ncha.gov.cn/art/2022/12/31/art_722_180132.html](http://www.ncha.gov.cn/art/2022/12/31/art_722_180132.html).
The 20th National Congress of the Communist Party of China. (2022-10-25). Report to the 20th National Congress of the Communist Party of China. URL:[http://www.gov.cn/xinwen/2022-10/25/content_5721685.html](http://www.gov.cn/xinwen/2022-10/25/content_5721685.html).
ICOM. (2022-08-24). New Definition of Museums. URL:[https://icom.museum/en/resources/standards-guidelines/museum-definition/](https://icom.museum/en/resources/standards-guidelines/museum-definition/).
Huang Yiwu. (2022). Practical Approaches to Enhancing Chinese Cultural Identity from the Perspective of the Global Cultural Landscape. Governance Modernization Studies,38(3),58-64.
Bai Ou. (2021). Trends in Museum Cultural and Creative Product Design Guided by Audience Consumption Behavior. Museum Management,2021(4),27-40.
State Council of the People’s Republic of China. (2015). Museum Regulations. Beijing: State Council of the People’s Republic of China.

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Copyright (c) 2025 The Author(s). Published by Journal of Global Arts Studies.
